Carl's Fallout 4 Guide
for PC, Xbox One, and PS4

I'm writing a Guide to Nuka World, piece by piece. Here are the newest/most popular pages:
See a full list of guides on the Nuka World page. I've written over a dozen in just a week and plan to continue. There is much more to this DLC, it will just take time to write it all. Check back for more. Comment on the appropriate page if you have a tip to share with other readers.

Fallout 4 Nuka World Quests

Boss Fight: Overboss Colter of Cola Cars Arena

Overboss Colter in Fallout 4 Nuka World Overboss Colter is the final boss of The Gauntlet

Finishing the Gauntlet: Cola Cars Arena
Talk to Gage on the Intercom after you're let into the locker room. He's actually not happy the fight is rigged and willing to offer you some advice, as otherwise the fight may be unwinnable. He tells you of a weapon he stashed in the locker room and your quest marker should update to a locker in the corner.

The Thirst Zapper Nuka Cola Gun in Fallout 4 The Thirst Zapper doesn't look like much, but is key to the winning the boss fight against Colter

The Thirst Zapper
You'll receive a thirst zapper, an unique Nuka Cola gun that initially fires water. Given the Overboss's suit is powered by electricity, we can see where this may be headed. Heal up, prepare yourself, and talk to Gage once more on the intercom.

Preparing for the boss fight in Nuka World Favoriting the Nuka Cola gun is important, you're going to need to use the Thirst Zapper at least 5-6x on normal-hard difficulty.

Before you enter the arena itself, put the Thirst Zapper on your favorites so that you can easily switch weapons. This is largely a short-range fight, so keep that in mind. Overboss Colter's shield is up in Fallout 4 Nuka World When the Overboss is electrified, he cannot be damaged. Watch for it to come back, when at full strength he'll take 0 damage.

Boss Fight: The Overboss
The boss is fairly straightforward, but on very hard he was quite the tank. It took an incredibly long time to whittle him down compared to most 'boss' fights in Fallout 4. Not quite as long as the boss fight with The Mechanist, but close.

Overboss Colter damage restistance in Fallout 4 No electricity means no shield. Use conventional weapons, anything but a squirt gun at that point. He has equal energy/ballistic damage resistance.

His damage resistance is in the 1200 range at level 50, as you might expect. This is not reduced by using the Thirst Zapper, it merely takes away his electrical buff that makes him completely impervious to damage, even critical hits.

Using the Thirst Zapper Nuka Cola Gun on Overboss Colter Make it possible to damage overboss colter When power is running to the suit, he's invulnerable. Make Overboss Colter feel pain by using the squirt gun on him.

It takes 4-7 shots with the thirst zapper to bring the Overboss' shield down. It's very random and may be down a few seconds or even longer. Do not use VATS for this, save that for when the shield is down to slow time and give you more time to lay into him. For the most part you'll have to go for body shots but should direct critical hits to the head. I actually found that his legs had the highest hit chance in VATS, they were almost never covered.

Nuka World His weak point is his head, of course, but it's a difficult target even with VATS. Better to save crits for head shots for this reason, they do double damage as you'd expect.

The fight follows a rhythm because of this shield. Bring it down, damage him, and bring it down again. He throws grenades, but his weapons are not very tough. He's just a tough nut to crack. Once Overboss Colter's growing weaker, the announcer's dialog will change a bit which makes the fight more exciting.

Loot from Overboss Colter in Fallout 4 Nuka World Overboss Legendary Power Armor Loot Now you can loot the Overboss Power Armor from Colter, along with his legendary Overboss Power Torso. It's actually quite good and has a nice look, modify it to your liking.

Overboss Power Armor
Finish him off and you'll be rewarded with his Power Armor (minus a frame). The chest piece is legendary and deals energy damage to enemies that get close. This power armor is as powerful as X-01 Power Armor, only it has more energy resistance than that set. Overall, it's an amazing reward.

You're the Boss!

Becoming the Overboss of the Raiders in Fallout 4 Nuka World The Overboss is dead, so you're the Overboss now. Raider chain of command passes to the strongest.

Because of your victory, the attendees start calling you boss. It's time to speak to Gage and find out what was up with that long, ridiculous (but fun) gauntlet and everything you've gone through. In case you wonder, you can talk to him through the window. He'll then open the door. I guess people might be a little leery of you after what you had to deal with to get here, and think you might kill them.

Fizztop Mountain in Fallout 4 Nuka World is the location of the Overboss office Fizztop Mountain, the super evil location of your leader office.

Fizztop Mountain: Your HQ
Has a great ring to it, very dark. You shouldn't bother looting anything other than the power armor from Colter, looking around this place was typical junk. Follow the quest markers on to the Overboss' Quarters. You're now leader of the Raiders at Nuka-World, and you've got quests to pursue! Be sure to speak to N.I.R.A. and some of the denizens of this settlement along the way.

Previous: The Gauntlet & Taken for a Ride Quest Walkthrough
Next: An Ambitious Plan: Meet Faction Leaders & Quest Options


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Far Harbor DLC Guides

See my Far Harbor Guide for new features in the DLC. There, you can also watch the trailer and view new weapons that can be found. The area is massive, so we can expect plenty of quests and exploration in a foggy, rugged area with new and challenging creatures to battle.

Pleae note there are different endings for this DLC, something we all wanted! It's like the actual end-game of FO4 in that you can choose the outcome.

Walkthroughs
Islander's Almanac Magazine Locations
Far From Home: Quest 1
Walk in the Park: Quest 2
Where you Belong: Quest 3
Best Left Forgotten: Quest 4
Ware's Brew Quest New
The Striker New

Automatron Guides & Walkthrough

The final quest Restoring Order (Mechanist Fight/Options) is now available. I've also released a page that describes Getting Started in Automatron to accompany the main page about the DLC. This covers how to make the Robot Workbench to begin making your own Automatrons, and walks you through the first two quests while providing some tips for fighting the Mechanist's creations. Quest 3 Walkthrough: Headhunting is also live on the site.

Robots in Automatron New
Mechanist's Lair, Eyebots, and Rogue Robots covers what happens after the Mechanist story is complete.

Perks & Bobbleheads

Now that I've written about all Perks in Fallout 4, I've put them all in a list, with how they work, what you can expect, and my own opinions on them. Hope this is handy! I've also compiled map shots of all Bobblehead Locations in the game. You can choose to explore the locations on your own or read descriptions for those I've taken notes about.

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