- New - A guide to making a Pistol/Gunslinger Build
- New - A guide to making a Melee Build
- New - Scav Magazine - All locations and details
- For New Players - Read the walkthrough.
- New - Open Season
- New - Power Play Quest
- New - Raider Outposts
- New - Nuka World Endings Guide - Options and Benefits
- The Grand Tour
- Faction Perks and New SPECIAL Ranks in Nuka World
- Gage (Companion)
Fallout 4: Nuka World DLC
New Gameplay Features and Trailer
Nuka World is now available worldwide. I am writing a guide for this, just as I did the other major addons for Fallout 4. I have begun coverage and expect it'll take several hours to get the first quest walkthroughs on the site. I only say this as some people will come to see what the DLC has to offer. For those who had the season pass or are just starting Fallout 4, you'll need to be level 30 to access the new area.
Nuka World Guides & Walkthroughs
- Fallout 4 Nuka World Walkthrough: Quest 1
- The Gauntlet & Taken for a Ride Walkthrough
- Boss Fight: Overboss Colter
- An Ambitious Plan: Meet the Raider Faction Leaders and Other Options
- The Grand Tour: Capture Park Areas for Raiders
- Kiddie Kingdom Quest: Claiming Raider Territory & Oswald the Outrageous
- Nuka Cola Bottling Plant & Where to Find Nuka Power Armor
- Power Play: Final Quest
- Open Season: Alternate Good Ending
- Raider Outposts & Wasteland Warlord
- Endings Guide: Benefits and Choices
- Scav Magazine Locations & Maps
- Porter Gage's Perk, Likes, and Dislikes
- Faction Perks and New SPECIAL Ranks in Nuka World
Basics About Nuka World - Minor Spoilers Below! - Skip for Screenshots and Trailers
Starting the DLC - How to Go to Nuka World: Head to your Data > Quests tab and find the All Aboard Quest then Listen to Nuka Cola Radio. You'll get a quest to board the Nuka Express. You'll find a map marker for Nuka World Transit Center. While the radio frequency won't come up until you're level 30, you can travel to the Nuka World Transit Center manually and start it at any time - be forwarned it'll be hard.
To Repeat: The DLC Recommends Level 30
It is meant to be a challenging addition to Fallout 4 for players who have done most everything the game has to offer. You may face strong opponents just trying to get to the first area. Doing the Gauntlet and most of the content would require a high skill level and good build without being at the recommended level. Some players would say it's better to be at an even higher level.
You must survive a long and difficult quest in order to make it to Nuka World, fraught with many traps. It's not heavy on combat until the end, but you should still come prepared and bring lots of healing items.
Taking Sections of the Park
You're the Overboss of the raiders in Nuka World. Taking the park back from the monsters who've overrun it will be your first task as leader of the raiders in Nuka World. You choose which raider group gets to claim each part of the park.
What Companion to Bring
Preston has new dialog for the DLC, but hates just about everything you'll do in Nuka World (naturally) so he's a bad choice. I recommend using someone neutral like Dogmeat (or flying solo) until you get the companion you get with the DLC.
Choose Your Path
There are three distinct types of gang you can work with, all with their own style - the Disciples (traditional raiders), the more tech savvy and stealthy Operators, and the psychotic group, 'The Pack'. You can figure out which gang is best to support for you by looking at the faction perks page linked above. This will differ for each character, depending on their build.
Get special perks by working with raider factions, choose from multiple Ending outcomes.
Be The Good Guy!
Talking to the Doctor in the Nuka-World Market will lead you to conversation implying that there may be a way to stop the raiders' control over the area, and the enslavement of many traders who work for them. This is easily the most boring way to end a DLC that lets you play as a Raider, but hey - the option is there!
Be The Bad Guy: Take Over Settlements with Raiders
With Nuka World, players are able to lead gangs of raiders and claim settlements in the commonwealth, this includes even Sanctuary, so nothing should be off limits unless there are vital NPCs. This is a welcome change of pace, although hopefully there will be options for good and bad endings in the associated quest lines.
Settlements you claim for raiders are treated much like normal Settlements, they just cannot be connected to your supply lines. Raider Settlements and any that are forced to provide supplies to your raider outposts will generate caps, straight to your leader chest in your base back in Nuka-World.
Nuka World Trailers
Nuka World Amusement Park
Nuka World itself is an amusement park, very run down and a lawless place. Different areas of the park need claiming for the various raider groups and present serious challenges with new foes, and extremely tough ones at that, inhabiting the different park zones.
New Settlement Objects
We will be able to design our settlements with an amusement park theme. Some things are silly - like ice cream cones, but surely some of it will fit into the average design. You can also decorate your raider outposts (and regular Settlements) with raider-esque objects, making it truly evil and giving your resident badasses a place to call their own.
Nuka World Pictures: New Weapons and Armor
These are stills from the video above, so you can see some of the new items available in Nuka World without pausing the video repeatedly. I will update this page with a full list of new weapons available as soon as that is possible. I tried to get everything major. They don't always show us everything new, so hopefully there are more interesting weapons and armor - some may just be paint jobs for existing power armor (such as the Nuka Cola paint job).
More Fallout 4 Guides
Share Tips and Strategies Below
- Raider Outposts in Nuka World
- Nuka World - Play as a Raider in this DLC
- Far Harbor - Learn about the DLC, its secrets, and read walkthroughs
- Automatron - Guides to building bots and quest walkthroughs
- Settlements - An in-depth guide to Settlements and managing them
- Melee Build - the best perks for a melee character
- Sneaking - Learn to be stealthy
- Critical Hits - Shots to Crit and Crit damage mechanics
- Tips for Making a Build - General advice for creating your own build
- Action Points - AP and all the things that affect it
- VATS - all about the V.A.T.S. and AP usage on weapons
- Gameplay Tips - pointers that will help new players
- Making a Sniper Rifle Weapon mod examples. Heavy hitter and fast-firing Comparison - two guns from the same base.